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Quick Start#
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Chat SDKs for Web#

CONTUS MirrorFly Chat SDK with its robust features and functionalities makes the integration more efficient and easy for every client’s app.

On client-side implementation, our chat SDK allows you to initialize and configure the chat easily. On server-side implementation, we ensure the most reliable infra-management services for the chat within the app.

This guided documentation here demonstrates the process as how to install the chat SDK in your app so that you can send and receive the messages without any interruption within a few simple steps.

note

CONTUS MirrorFly Chat SDKs use the fastest way in action, to experience the same you must use our trial app to enhance your existing chat app. So just download our sample app and make a start with your app development. Click here to download the sample app.

Supported browsers#

BrowserSupported versions
Edge13 or higher
Chrome16 or higher
Firefox11 or higher
Safari7 or higher

Make a note of Below Points Before Making a Start#

PART I - SDK License Key#

Before moving forward with CONTUS MirrorFly Chat SDK integration, it is necessary for an SDK to be authenticated by the MirrorFly server using the license key for further processing.

The below given is the process that needs to be followed to obtain a license key:

Step 1: Get started - Signup into MirrorFly Console page (https://console.mirrorfly.com/register) and create a free MirrorFly account

Step 2: While creating an account you can provide your basic details that includes your name, organization details, work email, and contact number

Step 3: As soon as you got into the account! You get access to move across the entire page on your MirrorFly account. Click on the ‘Overview page’ and get access to the license key as well as downloadable JavaScript SDK files to proceed further with integration process

Step 4: Copy the license key from the ‘Application info’ section

license-key

PART II - Integrate Chat SDK into Your Web App#

CONTUS MirrorFly Chat for JavaScript, makes the in-app chat development process easy with all the essential messaging features

Since it’s the core of all the languages - Importing JavaScript into the application is the fundamental step to proceed further before using any language.

Chat SDK Integration for Javascript#

Step 1: To download the files from the JavaScript SDKs, click on the Download button, that will take you to the top of this guided documentation page.

Step 2: Click on the given Download button and extract the files from the downloaded zip file and copy them into your application.

Step 3: Once the file has been copied, include the script file into your index.html

<script src="./index.js"></script>
<script src="./socket.io.js"></script>

Step 4: Now you have the SDK object available in your application to proceed further with initialization.

Step 5: Once, you have successfully got the SDK into your application. It’s time to go with your client’s preferred language implementation.

Chat SDK Integration for React#

Step 1: Include script file into your index.html

<script src="./index.js"></script>
<script src="./socket.io.js"></script>

Step 2: Create a new file SDK.js in the project root and paste the below code,

const SDK = window.SDK;
export default SDK;

Step 3: Import the SDK into your application

import SDK from "./SDK";

Chat SDK Integration for React Native#

With MirrorFly React Native, make sure that you install all the below mentioned peer dependencies with their specific versions.

  • Node - 14.20.0
  • npm - 6.14.10
  • react-native - Any version
  • @react-native-async-storage/async-storage - Any version
  • react-native-get-random-values - must use version >=1.7.1
  • react-native-document-picker - must use version >=8.1.1

Step 1: Update all your packages.json files.

Step 2: Check your packages files have any duplicate if it is not working in iOS.

Step 3: Copy all the extracted files from the dist folder.

Step 4: Create a new folder inside your project and paste all the copied files into it.

Step 5: Create a file SDK.js to export the SDK Objects. Furthermore, can use the below given codes to import the SDKs,

import './index';
const SDK = window.SDK;
export default SDK;

Chat SDK Integration for Angular#

note

Minimum Requirement Angular version 8.3.29

Step 1: Copy all the extracted files from the SDK folder.

Step 2: Create a new folder inside your project's Root folder and paste all the copied files into it.

Step 3: Open your angular.json and search for the property by navigating the buttons : build => options => scripts.

Step 4: Here, you can find the array of scripts wherein you can add the relative file paths of respective downloaded SDK JS files.

Step 5: Now, add the below codes in the Root component (before @Component Decorator).

declare var SDK: any;

Step 6: Once you have added the SDK into Root component’s ngOnInit, initialize our SDKs within angular's initialization method.

PART III - Terminology#

The below are the common keywords/terminologies used in SDKs with their descriptions

KeywordDescription
userIdUnique ID assigned for each user Ex: 12345678 (any alphanumeric). The below characters is not allowed in userId: U+0022 (") U+0026 (&) U+0027 (') U+002F (/) U+003A (:) U+003C (<) U+003E (>) U+0040 (@) userID should follow below specification: https://xmpp.org/extensions/xep-0106.html
userJiduserID+@+domain of the chat server Ex. 12345678@xmpp.chatsystem.dev.contus.us
groupJidUnique ID assigned for each group Ex: group123456 (any alphanumeric). GroupJID = groupID +@mix.+domain of the chat server Ex: group123456@mix.xmpp.mirrorfly.dev.contus.us`

Initialize Chat SDK#

To begin with the initialization process of the chat SDK you are required to have certain data that responds to the changes in the connection status in the client's app.

Now, paste the license key on the licensekey param and use the below given method to pass these data through the SDK for further processing.

note

You can find the sandbox server details in the further Sandbox section for testing purposes.

const initializeObj = {
apiBaseUrl: `API_URL`,
licenseKey: `LICENSE_KEY`,
isTrialLicenseKey: `TRIAL_MODE`,
callbackListeners: {},
};
await SDK.initializeSDK(initializeObj);

Request Params#

ArgumentsDescriptionTypeRequired
apiBaseUrlAPI Base URL for BackendStringtrue
licenseKeyMirrorfly's License KeyStringtrue
isTrialLicenseKeyif true Trial Mode will be EnabledBooleanfalse
callbackListenersCheck here for callback listernersObjecttrue

Response Params#

ArgumentsDescriptionType
statusCodeStatus CodeNumber
messageSuccess/Error MessageString

Sandbox Details#

function connectionListener(response) {
if (response.status === "CONNECTED") {
console.log("SDK has connected to the server successfully.");
} else if (response.status === "DISCONNECTED") {
console.log("SDK has disconnected and lost the session. Reconnection was automatically called by the SDK.");
} else if (response.status === "CONNECTIONFAILED") {
console.log("SDK has failed to connect to the server.");
} else if (response.status === "RECONNECTING") {
console.log("SDK has started reconnecting to the server.");
}
}
const initializeObj = {
apiBaseUrl: "https://api-preprod-sandbox.mirrorfly.com/api/v1",
licenseKey: "XXXXXXXXXXXXXXXXX",
isTrialLicenseKey: true,
callbackListeners: {
connectionListener
},
};
await SDK.initializeSDK(initializeObj);
note

To learn more about callback listeners, go to the Callback Event Listener Section.

Example Response#

{
"statusCode": 200,
"message": "Success"
}

PART IV - Create a User#

Register User#

Step 1: You can use the below given method to register a new user.

Step 2: Once you are registered, you will be provided with a username and password that you can utilize to make the connection with the server via connect method.

await SDK.register(`USER_IDENTIFIER`);

Request Params#

StatusDescriptionTypeRequired
USER_IDENTIFIERUnique Id to Register the UserStringtrue
FORCE_REGISTERdefault value true provide true to force the old session logged out when the registered user has reached the maximum number of multiple-sessions or provide false to allow registration till the maximum no of multiple-sessions reachedBooleanfalse
caution

If FORCE_REGISTER is false and if it reached the maximum no of multiple-sessions, then registration will not success and it will throw a 405 exception. Either FORCE_REGISTER should be true or one of the existing session need to be logged out to continue registration.

Response Params#

ArgumentsDescriptionType
statusCodeStatus CodeNumber
messageSuccess/Error MessageString
dataUsername and PasswordObject

Sample Response:#

{
statusCode: 200,
message: "Success",
data: {
username: "123456789",
password: "987654321"
}
}
caution

username is the unique id that allows you to connect with other users to send or receive messages.

Connect to MirrorFly Server#

Step 1: You can use the credentials that you have obtained while registration to make the connection with the server.

Step 2: Once you have created the connection successfully, you will be responded with an approval message as ‘statusCode of 200’ or else will get an execution error.

Step 3: With this you can also trace the connection status that you receive in connectionListener callback function.

Step 4: If you face any error while making a connection with the server, you will receive an error message with callback.

await SDK.connect(`USERNAME`, `PASSWORD`);

Request Params#

StatusDescriptionTypeRequired
USERNAMEUsernameStringtrue
PASSWORDPasswordStringtrue

Response Params#

ArgumentsDescriptionType
statusCodeStatus CodeNumber
messageSuccess/Error MessageString
note

To learn more about all possible logins and profile related setup, go to Profile Section.

PART V - Send a Message#

Finally, to send a message to another user you can use the below given method,

note

You can use the const userJid = SDK.getJid(USER_ID) method, to generate a JID for any user.

await SDK.sendTextMessage(`TO_USER_JID`, `MESSAGE_BODY`,'MESSAGE_ID');

Request Param#

StatusDescriptionTypeRequired
TO_USER_JIDJID of the To User. username + "@" + xmppSocketHostJID Stringtrue
MESSAGE_BODYText Message BodyStringtrue
MESSAGE_IDMessage IdStringfalse

Response Format:#

status code: "", // Number - status code
message: "", // String - Success/Error Message
data:
{
chatType: "", // String - Chat Type - "chat"
createdAt: "", // String - Message Created Time
deleteStatus: "", // Number - Delete Status
favouriteBy: "", // String - Favourited By - User
favouriteStatus: "", //Number - Favourite status
fromUserJid: "", // String - From User Jid
msgBody: {
message: "", // String - Message Body
message_type: "", // String - Message Type
nickname: "", // String - nick name
mentionedUsersIds: [] // Array of mentioned users
},
msgId: "", // String - Unique Message Id
msgType: "", // String - Group Message Type
publisherId: "", // String - user Id
timestamp: "", // Number - TimeStamp - 16 Character length
},

PART VI - Receive a Message#

To receive a message from another user you must implement the messageListener function. It’s a function that will be triggered whenever you receive a new message or related event in one-to-one or group chat. Further to initialize the SDK, you need to add the below callback method during the process.

function messageListener(response) {
console.log("Message Listener", response);
}
note

To learn more on 'message listener callbacks,' see the Message Callback Event Listener Section