With CONTUS MirrorFly Chat SDK for iOS, you can easily add real-time chat features to your client app within 30 minutes.
Through our client SDK, you can initialize and configure chat into your app with minimal efforts.
Note : If you're looking for the fastest way to build your app’s UI with MirrorFly Chat SDKs, you can use our sample apps. To get our sample apps, click here
The below are the requirements for chat SDK for iOS,
- Xcode 14.1 or later
- iOS 12.1 or later
- Swift 5.0 or later
To integrate MirrorFly Chat SDK into your app, you will need a SDK License Key. The MirrorFly server will use this license key to authenticate the SDK in your application.
Step 1: Register here
Step 2: Login to your Account
Step 3: Get the License key from the
application Info’ section
Step 4: Download the iOS SDK
Since the SDKs were compiled into multiple XCFramework binary packages you need to start with SDK integration. Thus, you have to follow the below given steps,
Step 1: First extract the xcframework files from the downloaded zip file that is provided at the top of this guided documentation. Once extracted you get the following xcframeworks.
Step 2: Add all the extracted xcframeworks to your project.
Step 3 : Now, disable the bitcodes for your project
Step 4: If you have not initiated any pods project before, then initiate the one. Now, add the required pods that are necessary for the SDK to execute the process perfectly.
Step 5: Add the below given pod hook code block at the end of the pod file and thus, finally install the pods.
Step 6: Now, enable all the below mentioned capabilities into your project.
Now, go to the background mode and enable the below given modes
|Audio,Airplay, and Picture in Picture|
Now, configure the server details in SDK and access the data globally using the AppDelegate class.
You can copy the license key from the 'Overview’ section in the Console dashboard.
|CONTAINER_ID||Create App groups and assign the obtained group container id. SDK uses this string to create the path for the local storage.|
To start using the sdk, there are a few basic pieces of data that must be made available for the SDKs to function perfectly.
Thus, we utilize the usage of the
ChatSDK builder class making the data available for SDKs. Furthermore, in your project you must use the
AppDelegate class within the
didFinishLaunchingWithOptions method and also provide required data to build the ChatSDK Builder. Let's have a look at the example given below.
|setAppGroupContainerID||Pass group container id of the project that stores UserDefaults and Database|
|setLicenseKey||Used to proceed with Registration|
|isTrialLicense||If the obtained license key is a trial license key - display the message as |
|setDomainBaseUrl||Url required to make API calls|
|buildAndInitialize||n/a||Initialize the chat configuration|
The base url must have Http/Https protocol which should be closed with a
slash (/), or else will display an exception
The below method should be called to register a new user. This method will take care of both
Sandbox mode registration as well as
Live mode registration based on
isTrialLicense provided in the
Unless you logged out of a session, make sure that you have called the
Registration method only once in an application
Note: While registration, the below
registerApiServicemethod will accept the additional params required for notification processing on server and
IS_FORCE_REGISTERas an optional param for maintaining sessions and
USER_TYPEas an optional param to provide type of user.
|USER_IDENTIFIER||Unique Id to Register the User. We accept only the AlphaNumeric String|
|APNS_DEVICE_TOKEN||Token to register APNS device (optional)|
|VOIP_DEVICE_TOKEN||Token to register VoIP device (optional)|
|USER_TYPE||Type of the user (optional)|
To know more about
IS_FORCE_REGISTER is false, and it reached the maximum no of multi-sessions then registration will not succeed it will throw a 405 exception, Either
IS_FORCE_REGISTER should be true or one of the existing session need to be logged out to continue registration.
Save your own contact details in DB after registration. Your contact detail will be used while sending group messages. Call below method to save your own contact details,
To generate a unique user id, you must pass the
username in the method
String userJID = FlyUtils.getJid(USERNAME)
Whenever you are planning to send a message using the Chat SDK, first you have to establish a connection to the chat server using the below given method.
Use the below given method to disconnect from the chat server call.
The connection status can be observed and tracked by confirming the
ConnectionEventDelegate. To do that you need to set ‘delegate’ in your
viewDidAppear method like below.
ConnectionEventDelegate has been set, you will be able to receive the connection status in the delegate method as mentioned below. Learn more about this method @
The below given are some of the common keyword/terminologies used in the Chat SDK with description
|userID/userBareID||Unique ID assigned for each user Ex: 12345678 (any alphanumeric). The below characters is not allowed in userId: U+0022 (") U+0026 (&) U+0027 (') U+002F (/) U+003A (:) U+003C (<) U+003E (>) U+0040 (@) userID should follow below specification: https://xmpp.org/extensions/xep-0106.html|
|userJid (or) JID||userID+@+domain of the chat server Ex. email@example.com|
|groupID/groupBareID||Unique ID assigned for each group Ex: group123456 (any alphanumeric). GroupJID = groupID +@mix.+domain of the chat server Ex: firstname.lastname@example.org`|
SDK here provides the built-in functions to prepare the JID and Group JID.
The below method is used to send a text message from one user to another.
Note: To generate a unique user id, you must call the other user's
usernamein the method
String userJID = FlyUtils.getJid(USERNAME)
|TO_JID||String||jid of the end user|
|TEXT||String||Specifies the text message that needs to be sent|
|REPLY_MESSAGE_ID||String||Provides the Message ID of replied message or else generates an empty string (optional)|
|CALLBACK||callback to observe the action status|
Set the delegate in your
viewDidAppear method using below syntax and confirm the
MessageEventsDelegate class, this will enable you to see other incoming messages and related events.
Once the delegate has been set, we will be able to receive the incoming message in the method mentioned below.To know more about other methods in
MessageEventsDelegate kindly visit MessageEvent Delegate
To know more about other methods visit MessageEvent Delegate class,